Education Redefined

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Name of the Course

Small Description of the course

Course created by Jeff Bishop
Last updated

What you will learn in this course

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This Course includes:


Learn to create high-quality 3d models and animations in Maya 2021. This course covers the core Maya skills – modeling, texturing, rigging, smooth skinning, and animation in a real world project based workflow that translates equally well to film, motion graphics, and game design. Learn basics such as selecting and manipulating objects, organizing scenes, and customizing the interface. Next, review polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. Discover how to create and apply materials to surfaces – adding color, texture, and reflectivity. Then integrate cameras, lighting, and depth-of-field effects using using Arnold for Maya rendering. Last but not least, instructor Jeff Bishop shows how to add movement and life to your work with the Maya animation tools.

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